http://www.technologyreview.com/news/527826/microsofts-3-d-audio-gives-virtual-objects-a-voice/
Headphones that make sounds seem to come from specific points in space could be the perfect counterpoint to virtual reality goggles.
Showing posts with label Virtual. Show all posts
Showing posts with label Virtual. Show all posts
Saturday, June 7, 2014
Tuesday, December 3, 2013
The Story Behind This Robotic Butt, and How it Could Someday Help You (And Your Butt)
http://www.geekosystem.com/robot-butt-simulator/
Virtual Patients Group: Improving interpersonal skills education with virtual patients.
Virtual Patients Group: Improving interpersonal skills education with virtual patients.
Thursday, November 14, 2013
Sunday, October 27, 2013
Wake up and smell the virtual coffee: The OPHONE will take your breath away
http://thenextweb.com/shareables/2013/10/17/wake-smell-virtual-coffee-ophone-will-take-breath-away/
Virtual Coffee: The OPHONE Will Take Your Breath Away
You’re well-versed in virtual pets, virtual reality and many other virtual variants of physical entities. But what about virtual coffee? Yes, this is a ‘thing’, it seems.
Virtual Coffee: The OPHONE Will Take Your Breath Away
You’re well-versed in virtual pets, virtual reality and many other virtual variants of physical entities. But what about virtual coffee? Yes, this is a ‘thing’, it seems.
Friday, October 25, 2013
Sexualized avatars affect the real world, Stanford researchers find
http://news.stanford.edu/news/2013/october/virtual-female-avatars-100913.html
A Stanford study shows that after women wear sexualized avatars in a virtual reality world, they feel objectified and are more likely to accept rape myths in the real world. The research could have implications for the role of female characters in video games.
A Stanford study shows that after women wear sexualized avatars in a virtual reality world, they feel objectified and are more likely to accept rape myths in the real world. The research could have implications for the role of female characters in video games.
Monday, October 14, 2013
Thursday, December 1, 2011
Wednesday, November 9, 2011
Tuesday, November 8, 2011
A Modest Proposal: Virtual Keyboards via Kinect Eyeglasses
http://blogs.scientificamerican.com/assignment-impossible/2011/10/28/a-modest-proposal-virtual-keyboards-via-kinect-eyeglasses/
아무리 늦어도 5년이면 상용화될 가상 키보드 시스템.
안경방식이 아닌 device에서 렌즈로 제공되는 키보드가 보급.
이때는 flexible screen도 함께 제공.
아무리 늦어도 5년이면 상용화될 가상 키보드 시스템.
안경방식이 아닌 device에서 렌즈로 제공되는 키보드가 보급.
이때는 flexible screen도 함께 제공.
Sunday, October 23, 2011
T(ether)
T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data. The display acts as a window affording users a perspective view of three- dimensional data through tracking of head position and orientation. T(ether) creates a 1:1 mapping between real and virtual coordinate space allowing immersive exploration of the joint domain. Our system creates a shared workspace in which co-located or remote users can collaborate in both the real and virtual worlds. The system allows input through capacitive touch on the display and a motion-tracked glove. When placed behind the display, the user’s hand extends into the virtual world, enabling the user to interact with objects directly.
교육, 게임 분야 등에서 활용범위 넓을 듯...
T(ether) from Matthew Blackshaw on Vimeo.
교육, 게임 분야 등에서 활용범위 넓을 듯...
T(ether) from Matthew Blackshaw on Vimeo.
Friday, April 29, 2011
The Virtual Doctor Is In: Robots In Hospitals
http://www.investors.com/NewsAndAnalysis/Article/567469/201103291822/Medical-Robots-Bring-Docs-To-Patients.aspx
![InTouchHealth's flat-panel screens, the]()
InTouchHealth's flat-panel screens, the "heads" of its robots, let off-site professionals see and treat patients. AP View Enlarged Image
Wednesday, March 9, 2011
Online, People Learn Best from Virtual ‘Helpers’ That Resemble Them
http://chronicle.com/blogs/wiredcampus/online-people-learn-best-from-virtual-helpers-that-resemble-them/30151
온라인 교육에서 가상 도우미(virtual helpters)의 용모와 커뮤니케이션이 얼마나 중요한지 밝힌 연구 소개.
온라인 교육에서 가상 도우미(virtual helpters)의 용모와 커뮤니케이션이 얼마나 중요한지 밝힌 연구 소개.
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